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Mikhail "Misha" Shmakov

Game Production Trainer

  • LinkedIn

Mikhail is Head of Production at Beat Games, the Meta studio behind Beat Saber. Over more than 10 years at Ubisoft, Funcom and Build A Rocket Boy he has shipped AAA and live-service titles on console, PC, VR and mobile, scaled studio teams from 100 to 400 people. 

Projects he worked on:

  • Beat Saber

  • Dune: Awakening

  • Far Cry 6

  • Steep

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